Town
soon
Coachman
By night, two secrets ride in each other's carriage.
Goal: Redirect attacks; bring order from chaos.
Abilities
- Swaps two players' night targets — what A was doing happens to B, and vice versa.
- Immune to roleblock and control.
Actions
- At night, pick two players — their actions' targets are swapped.
Strengths
- Can redirect a Vampire kill onto another Vampire.
- Unbelievable saves out of nowhere.
Weaknesses
- Misuse can put your Seer onto a Shadow by mistake.
Strategy
Swap a protected player with a likely target — the Vampire walks into the shield.