How to Play

Learn it in minutes, accuse each other for a lifetime.

01

Night 0

No one dies. Roles are dealt; vampires recognize each other.

02

Night

Roles act in secret: attack, protect, investigate, distract.

03

Dawn

The night is revealed: who died, who survived.

04

Day

The town talks, accuses, defends. Truth hides here.

05

Trial

The accused takes the stand, gives last words; the town votes guilty/innocent.

06

Execution

If the majority says guilty, the gallows — otherwise night falls again.

Win Conditions

Town

Town wins

When all vampires and town-threatening killers are eliminated.

Shadows

Shadows won

When Shadows equal the remaining villagers.

Neutral

Neutrals win

Each when it reaches its own hidden goal.